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A day in the life..........
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 Posted: Mon Oct 25th, 2010 07:37 pm
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rgseng
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.........of an RGS engineer.

Being such a nice day, I figgered running a train would just make it that much nicer. So with switchlist in hand,


we fire No 22, fill the tender and water tank and proceed to grab the 3 hoppers on the list.
2 are going with us and are switching in behind the other 2 cars going with us. The third is put on the other siding for now.
We pull the caboose we need, 404 along with the other hopper which well put back in the siding. 
Run around the train, couple up, test the brakes and check the switchlist to see out next assignment...............which is Mancos.

In Mancos we have 2 drop-offs and 3 pick-ups.

There's the 3 cars e need to pick up and the 2 we drop-off are the 2 front cars in the train. Pretty easy.

Leaving the 2 cars we don't need at the station, we pull up beyond the switch and get ready to pull the 3 cars out of the siding.

Having pulled the 3 cars we need out and backing them onto our train, we back the 2 cars going to Mancos into the siding.

No 22 clears the switch and waits to back up to our train.

Pulling in to Hesperus, we check our list to see what need doing here.

Hmmmmmm, looks like quite a bit.................but I'll leave that for another day. Hesperus gets a bit tricky to switch.


Last edited on Mon Oct 25th, 2010 07:46 pm by rgseng

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 Posted: Mon Oct 25th, 2010 09:00 pm
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Herb Kephart
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Hey Boudreaux-

Wasn't it you that said that the garden guys just ran round and round?


Herbie  :old dude:



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 Posted: Mon Oct 25th, 2010 10:24 pm
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W C Greene
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Herb-it is the usual practice to fire up the train and drink a cold one while the train does it's thing. However, I have seen large scale outdoor layouts built for operation, looks like this is a good un'. The switch lists are cool, Mopman has card orders now which I hope to learn about. My operation is still basic...cars to smelter, cars to mines, tourists see sights. Basic. Operation may be the most "prototypical" thing that model railroaders do, I am glad that I crossed over from watcher to participant.

Lets see some more, please..              Woodie



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 Posted: Tue Oct 26th, 2010 07:14 am
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rgseng
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Ok, Woodie, you want more you got it.
Here's a shot of the switch list. It's generated on my computer by a program called "TrainOps". It was developed by a couple friends of mine who frequent the LargeScaleCentral forums. It's still a Beta program till we get the bugs worked out, but it seems to do the job that was intended. It's mainly for 1 or 2 man operations on branch lines or short lines, although we have had as many as 4 operators at one time using it. Their is another computer program out there called "RailOps", which can handle up to 10-15 operators at one time. There are 2 guys I know that use this one, but they have much bigger layouts than I do and both have regularly scheduled operating sessions.

We've arrived at Hesperus. Here's what Hesperus looks like.



As you can see from the picture we have a switchback arrangement here. In order to get to Chandler's Mercantile, we have to empty out the leads to Goldings and Bergs before we spot any cars at Chandlers. The lead for Goldings can handle one loco and one car at a time. If more than one car has to be spotted at Chandler's or Bergs, it has to be done one car at a time. (ya didn't think this was going to be easy, didya?)
Let's see what we have to do...........

At Chandler's we have to pick up a flat car, and at Golding's we have to spot a boxcar, so lets get the flat car out of there first.



It's short flat car and we may have been able to spot the boxcar at Goldings, but rather than making extra moves, we'll just get the flat car out of the way.



The flat car gets left out on the main line in front of our train so it's out of the way for now. The next move is spot box car 3506 at Goldings, which happens to be at the front of the train since we just picked it up in Mancos.



After spotting 3506 at Goldings we can now pick up the 4 cars going with us from the LCL track at Hesperus and spotting box car 8729 at the depot.



The car we need to drop off is the one in front of the two hopper cars, so we can pull up to the switch and uncouple those 2 cars and back 8729 into the depot.


Having finished our assignment in Hesperus, we pull up to the tank and top off the tender for the trip to the Coal Creek Lumber siding.





The Grist Mill has a loading dock out on the main line, and is more or less, a LCL location. The train will wait while cargo is loaded. At the lumber company we have one car to pick up, gon 1838.


All we do here is uncouple, move past the switch then back down and grab our car. with that done we can proceed to Burns Jct. Interchange.



Burns Jct. acts as our access to the outside world. It's the window above the train. It's also the fiddle yard and car storage inside the garage. To the left of the window is Mills Mining and Manufacturing. Nothing to do there. According to our switchlist, this is where our train terminates.

Due to the 3% grade and since we're only using a light 10 wheeler,  we're only able to move 3 cars at a time
to the junction. It's a trailing point switch so we back up the grade.



On the last move, I cheated and took the caboose with me (it looked like it was going to rain, so I was in a hurry). Normally the caboose would go with the loco back to Delores Yard for servicing.



And so ends a day in the life of a RGS engineer. I hoped you all enjoyed my little presentation and gained a little insight on how operations can be done on a garden railroad. Thanx for watching.............;)

In case anyone was wondering what the fiddle yard looks like, here's a shot...........
It extends over to the left also, and since it get's pretty full, the only switcher here is an 0-5-0.



Left side...........

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 Posted: Tue Oct 26th, 2010 10:09 am
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Herb Kephart
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Great pix,Ken--but it looks even better in person.

I know that you are using KD's, but didn't notice any magnets between the rails-- or do you hand uncouple?

Far more prototypical operation than most indoor railroads see--including mine.


Herb  :old dude:



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 Posted: Tue Oct 26th, 2010 12:03 pm
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rgseng
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I just usually uncouple them by hand, though some guys use screwdrivers and or whatever to do that. I never had any luck that way. As for magnets, they usually end being somewhere you least need them. Besides, outdoors they'd be a pile of rust in a few years............

That session took a good 3 hours to do. Granted I was taking pix the whole time, but it's a good way to spend a nice afternoon..........not as boring as watching a train going round in a circle..............but I do do that once in awhile. Course the wife thinks I'm nuts, but............what the heck.......;)

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 Posted: Tue Oct 26th, 2010 02:45 pm
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mopman
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Nice op session.  Looks like a lot of fun.  My first intro to ops was on a LGB layout so I felt right at home.



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 Posted: Thu Oct 28th, 2010 01:20 pm
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W C Greene
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THAT'S OPERATION! Keep it up...send more...I love it!

                                    Woodie



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 Posted: Thu Oct 28th, 2010 04:53 pm
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rgseng
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W C Greene wrote: THAT'S OPERATION! Keep it up...send more...I love it!

                                    Woodie

I think you'll have to wait till after the first weekend in November. I'll be in Carlyle Il. then for a multi-operator session at a friends garden RR all weekend. Even has radios and a dispatcher........hopefully if I don't get too wrapped up in what I'm doing, I'll get some pix of the event.

This is from last year:


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 Posted: Mon Nov 1st, 2010 12:05 pm
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dottney
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Great description of your session.  The layout looks really good and the rolling stock is outstanding.   I'm always amazed at how small 1:20 scale looks outside.  My layout is  inside and the stuff looks huge but when I go to an outdoor event it suddenly gets smaller.

Yep watching stuff go in circles with a beverage in hand is fine but operating is fun no matter what scale.
Dave

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