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'Mysterious Moose Mountain' - 1:35n2 - pt.II
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 Posted: Fri Oct 28th, 2016 04:09 pm
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Salada
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Aha ! I can see an upcoming coupler pocket bodge !
Better order another gallon of MEKP and 1/2 ton of plastic off cuts.

Regards, Michael

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 Posted: Sat Oct 29th, 2016 02:31 pm
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Si.
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" Better order another gallon of MEKP and 1/2 ton of plastic off cuts."

Hi Michael

I will do.
If I can get you to chew on that for a while, I guess it might set SOLID !

Oh well...
...I won't be able to get them in time for your next M.M.M trackplan review ! ;)

Shame.

:moose:

Si.


.



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' Mysterious Moose Mountain ' - 1:35n2 - pt.II
http://www.freerails.com/view_topic.php?id=7318&forum_id=17&page=1

' M:R:W Motor Speedway !!! ' - 1:32 Slotcar Racing Layout
http://www.slotforum.com/forums/index.php?showtopic=59295&st=0&a
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 Posted: Mon Oct 31st, 2016 04:38 pm
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Si.
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Slowly but surely, I have been sketching out some trackplan ideas.
Initially I started with the idea of 2'x5' sections.
I have made the mistake of having too large a base size in the past.
So with that in mind, the sections are now being drawn as 2'x4'.

The trackplan above, is based around 2 wye switches of 24" radius.
They could be Peco 'crazy track' or handlaid switches.
The 24" radius is accurately drawn, to avoid any 'illusions'.
I like many, have under estimated the space for switches, in the past.

The theme is intended to be a mining one.
The bottom-right spur, could handle a Shay & longer truck-type ore-cars.
The track leading to a high-level mine, is worked by a Porter & 4-wheel ore-cars.
The mine would be behind the top-left spur, a tipple behind the bottom-right spur.

I'm yet to draw these in, as sizes are not known yet.
Optimizing the track first, seemed the most important thing.
It is quite simple, but I have considered operations, which could be quite interesting.
Scenery would be pretty 'vertical', the bridges nice subjects, plenty of rocks around.

Much to do here yet, with car building & a ton of 1:35 kits taking my time at present.
But the trackplan drawing is heading in the right direction, I feel.
The benchwork for the plan would be fairly complex open frame woodwork.
I like to think that a decent enough plan to build, might be ready for the spring.

:moose:

Si.

More ideas under development at the moment as well.



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' Mysterious Moose Mountain ' - 1:35n2 - pt.II
http://www.freerails.com/view_topic.php?id=7318&forum_id=17&page=1

' M:R:W Motor Speedway !!! ' - 1:32 Slotcar Racing Layout
http://www.slotforum.com/forums/index.php?showtopic=59295&st=0&a
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 Posted: Mon Oct 31st, 2016 06:35 pm
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Herb Kephart
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Yes, drawing, or even sketching, curves and switches to ''sort of'' scale is essential--especially when you are working with limited real estate!

Herb



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 Posted: Fri Nov 4th, 2016 01:01 am
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Salada
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Hi there Si,

Never under estimate the space saving power of the "Y" switch !

I agree, under estimating the space for standard switches is all too easy.

Interesting track plan, I like the twin bridge main line crossovers and the vertical scenery possibilities but you'll need 2 locos in steam unless you're anticipating a lot of wagon propelling between levels.
Is there eneough scope for interesting ops at each end ?.
Have you eneough space to increase the length (left-right) of the layout and instal additional terminal spur capacity ?
There is no loco run round anywhere.

5' isn't a good baseboard dimension, it's a non-standard timber size.

Regards, Michael

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 Posted: Fri Nov 4th, 2016 02:18 am
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oztrainz
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Hi Si and Michael,
the no-loco-run-around might be a good idea if the top end run to the mine is kept reasonably flat and the bins at the mine are high enough to clear the loco. This would put the loco on the downhill side for the shove uphill. Even if anything did get away from the mine, it would only get as far as the top dead-end. :2t:



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 Posted: Fri Nov 4th, 2016 06:58 pm
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Si.
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Hi Guys

Thanks very much for your comments on the trackplan.
I am mooseless at track planning, I need all the help I can get !

It came out of the fairly complex 'looping' drawings I did a couple of weeks ago.
I know, probably most people were thinking, this guys NUTS !
You could be right !
Still, the idea was to have WAY more than was really 'doable', & then cut back.

I have also been looking again at 'The Grand Central Gold Mining Co.' as a project.
Buildings in 1:35 are BIG, It seems to me that you HAVE to design track around them.
I can't, as I have done in smaller scales, leave space & decide later, it won't work.
I need a fairly good knowledge of a buildings foundation, to fit tracks around.

The other thing I have decided, is not to use any low-relief 'flats' for M.M.M.
I would like all my buildings to be true 3D, and viewable over 360degs.
This again, doesn't make life any easier, but I am sticking to this requirement.
This partly comes from deciding also, that I don't want to consider using a 'backdrop' either.

My previous trackplan sketches were all 'linear' shelf-layout type ideas.
This changed in August, as I bought six 4-wheel side-dump cars, that can do tight curves.
The thought of having a tight-steep mountain section, then became a possible option.
Not ideal maybe, that all your rolling-stock can't run everywhere, but true to prototype.

The lack of extra spurs might seem undesirable, but would the prototype have these spurs ?
A Shay pushing cars to the tipple, can exchange empties/fulls, using the spur & loop-start.
Operated like this, there is no need for a 'space eating' runaround loop either.
Hardly possible in any case, over the limited length of four feet.

John is right in saying, the mine-switch 'plateaux' is flat & the tipple high enough there as well.
The Porter/Critter would always be running on the 'downside' of the grade, blocking any runaways.
An extra storage spur would be kinda nice, around the mine and tipple area.
But I just don't see there's any space for it, without great difficulties, loco direction being one.

As someone who habitually draws in TOO MANY switches on their trackplans...
...2 switches is showing some serious restraint !!

I kinda quite like this funky lil' 4x2 ! ... I think it might be growing on me !!

:moose:

Si.

Now for a bit more work, drawing out 'The Grand Central Gold Mining Co.' structure elevations.



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' Mysterious Moose Mountain ' - 1:35n2 - pt.II
http://www.freerails.com/view_topic.php?id=7318&forum_id=17&page=1

' M:R:W Motor Speedway !!! ' - 1:32 Slotcar Racing Layout
http://www.slotforum.com/forums/index.php?showtopic=59295&st=0&a
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 Posted: Fri Nov 4th, 2016 07:51 pm
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W C Greene
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Si, in "real life", most railroads would put the locomotives in the lead of any loaded cars...just in case a drawbar (coupler) broke and started a runaway. I agree with you on the no "flats", 360 degree viewing. I wish that I could only build "full" structures but years ago, a late friend commented that for me to build a "scale size" (1:35 scale) smelter operation then I would need to use more than half of the back yard (the layout was outside then, remember?) to "correctly" model the scene.
We do what we have to...as the poet from Minnesota, Robert Zimmerman, once wrote-"Don't look back". Great advice...and he finally won the Nobel prize for literature!

Woodrow



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 Posted: Sat Nov 5th, 2016 02:27 am
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Salada
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Evening Si,

Be careful with that John oztrainz chap's advice - he'll soon have you sending your wagons downhill on a wire rope !. A nice suggestion though and as John correctly says, any runaways can't go far.

Large prototype buildings should be avoided in the larger scales. I built an exact copy of a really small goods warehouse for my O Gauge (43.5:1)
layout (if I ever finish it) but on a narrowish baseboard it totally dominates the scene. One "trick" I am currently experimenting with for some of the Chavez buildings is to model them to typical prototype front facade width but with substantially reduced depth, front to back. So far I think they look plausible, at least to a furriner's eye.

As Woodie says, it's all about selective compression.

Regards, Michael

Ps: I'm now growing up real fast - I can at last put my T shirt, shoes & socks on all by myself and I slept in the 'big bed' last night after 7 weeks sleeping propped up in an armchair. Extra bonus - I found a woman in the big bed ! My nurse !! (A.k.a. Madame Salada).
Maybe I can now get on with some modelling.

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 Posted: Mon Nov 7th, 2016 09:09 pm
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Si.
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" I agree with you on the no "flats", 360 degree viewing."

Howdy Woodie :cb:

I do indeed OF COURSE remember when the layout was in the yard !
I always thought it was kinda funny...
...the largest 'shelf-layout' I've ever seen, just NO WALL to hang the shelf on ! ;)

No backdrop & 'flats' either.
I guess where possible, designed to be viewed & operated from BOTH sides.

I guess so is a traditional 8'x4' layout, of the type built for countless years.

:moose:

Si.

- - - - - - -

" Large prototype buildings should be avoided in the larger scales....
...a really small goods warehouse totally dominates the scene.
...model them to typical prototype front facade width but with substantially reduced depth."

Good evening Michael :wave:

I can imagine the goods-warehouse !
I built a OO 'Superquick' one donkeys years ago, quite small actually.
Did it fit on the layout ? ... Nope !

The adobe building I have been adapting, had another 1 1/2" taken off the depth, the other day.
I have now, in 2 cuts, reduced the front/back depth by around a whooping great 5"
Quite a bit for a 'shelf layout' scenario.

I decided which 'face' was 'the front' also.
It is of course though 360deg 3D.

It has taken a pretty long time to get 'comfortable' with the new 1:35 sizes.
Even though I have had a fair bit of experience in the slightly bigger 1:32 slotcar world.

Got some round dowels to replace the square beams.
Laminated 2 sheets of balsa together for some wall thickness.
It has progressed a good bit, even if it appears very similar to before.
I did some 'reference' photos, guess I might as well Post them.

:moose:

Si.



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' Mysterious Moose Mountain ' - 1:35n2 - pt.II
http://www.freerails.com/view_topic.php?id=7318&forum_id=17&page=1

' M:R:W Motor Speedway !!! ' - 1:32 Slotcar Racing Layout
http://www.slotforum.com/forums/index.php?showtopic=59295&st=0&a
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