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'The Gilpin Tramway' - On2 - Railroad Design
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Posted: Sat Feb 10th, 2018 04:49 am
11 th Post
You're packing on the info! Good to see.
Posted: Mon Feb 12th, 2018 11:30 pm
12 th Post
Joined: Wed Sep 15th, 2010
Location: Virginia USA
I've been following Keith's postings for a while.
Great stuff and very helpful in interpreting the Gilpin Tram.
I haven't posted much on my Gilpin Module.
I am proto freelancing, so to speak,
and call my module the Arroyo Tram.
I occasionally post progress on my bog:
There is nothing on my website about it.
So, I don't think you've missed anything.
Its a small switching layout, 24 inches by 96 inches.
Slowly, and I mean slowly, I've been making progress.
Too many distractions.....
Thanks again for posting your plan, its great.
Posted: Tue Feb 13th, 2018 12:54 am
13 th Post
Joined: Sun Oct 8th, 2017
Very interested in your stacked stone wall.
What method did you use?
Modeling the Gilpin Tram in On2 !!
Posted: Tue Feb 13th, 2018 01:08 am
14 th Post
Posted: Tue Feb 13th, 2018 01:13 am
15 th Post
Posted: Tue Feb 13th, 2018 01:44 am
16 th Post
I see the problem now.
I was looking for something titled Gilpin ...
So thanks for the clarification.
The module looks fantastic!
I will be watching your blog.
Posted: Tue Feb 13th, 2018 07:58 pm
17 th Post
Posted: Wed Feb 14th, 2018 03:40 am
18 th Post
Wow ... nice photo!
That really shows how steep these gulches really were.
Joined: Sun May 27th, 2018
Hidden rails may be a pain,
and switchbacks would be neat.
But it seems like they would take up a lot of space,
for the end tail tracks, that don't provide any elevation change.
I really like the plan as a way to gain elevation,
without using a lot of real estate or helixes.
Great design with some creative solutions.
Posted: Mon Apr 13th, 2020 06:35 pm
20 th Post
I actually see the entire north wall as one big helix with partially exposed loops ...
I tried not to use switchbacks on the mainline to keep it more like the prototype.
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