View single post by Si.
 Posted: Sun Sep 15th, 2013 05:44 pm
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Si.



Joined: Thu Feb 23rd, 2012
Location: London
Posts: 5948
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" Olde Tidalwater} was ..Uum a bit too much..some very nice scenes..sorta big time in a small un workable sense..HUH.you say :Crazy: "

Hi Charley

No; I got that, from the thread pix.
Pretty impressive...
...looked like MEGA fun...
...but ALOT for a guy to run & keep working good...
...more like a large club-layout, in fact ?

- - - - - - -

" The new is intended to have all the features that were good..none of the acres of table top.with tracks wandering around..not all .but some...was ..etc..I am not short of track to lay out again..I kept about thirty cars..offed huge amounts of stuff.."

I think you could make & run a Railway for those 30 cars...
...& have the RIGHT number of switches...
...managable table-top acres...
...& still get top-notch ops.& despatching...
...you wouldn't need the binoculars & 2-way radios to see & speak to the far-end of the line !!

- - - - - - -

So whats the NEW 'Tidewater' concept then Charley ?

Terminal - terminal ?
One yard ?
John Allen 5 switch minimalism ?
Micro 'Tidewater' ?
A pizza, with garlic-bread car-float ?

Seems like you have sectional-track, to try a few things.
But I bet with your experience...
..you already have a pretty good idea of what you're aiming for...
...right ?

All the best

Cheers

Si.

P.S. Those 2-shouts & 2-mooses from Chas. looks like an Oscar could be on the cards.



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